Game Server Hosting UK

IPv6 Game Server Hosting in the UK

Dual-stack UK game servers - native IPv4 and IPv6 from day one

About This Game

IPv6 Game Server Hosting in the UK

Enabling IPv6 on your UK game server.

IPv6 Game Server Hosting in the UK from Glitch Servers provides low-latency UK game server infrastructure with always-on DDoS protection - backed by AMD Ryzen hardware, NVMe Gen4 storage, and UK-native routing through AS212868. IPv6 support in game server hosting is increasingly relevant as IPv4 address scarcity pushes ISPs and mobile networks toward IPv6-primary connectivity. Hosting a game server with native IPv6 means players on IPv6-primary connections connect directly without NAT64 translation overhead. Our UK VPS plans include a /64 IPv6 block alongside a dedicated IPv4 address - giving you dual-stack connectivity for any game server. Minecraft, Rust, ARK, FiveM, and most modern dedicated servers all support IPv6 binding.

Game server performance at Glitch runs on AMD Ryzen 9 7950X processors - the high single-core clock speeds that game server software depends on for physics calculations, entity management, and script execution. NVMe Gen4 storage eliminates the map-load pauses and save-cycle stutters that affect game servers on spinning-disk or SATA SSD storage.

Network routing through AS212868 with direct LINX and LONAP peering keeps British players on UK-native ISP paths, avoiding the 30–60ms additional latency that routing via Frankfurt or Amsterdam adds for players connecting from UK residential broadband. Corero Smartwall DDoS mitigation is always on - game servers are frequent targets for volumetric attacks, and scrubbing runs at the network edge without adding processing latency to legitimate player traffic.

All plans include full root or admin access for custom configuration, mod installation, and plugin management. No port restrictions. Full game server plan details are on the game server hosting page.

External resources: LINX (London Internet Exchange) and Steam.

Why Glitch Servers

Hardware Built for Game Server Performance

Game servers demand high single-core clock speeds, fast storage for map loading, and DDoS protection as standard - not an upsell.

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CPU

IPv6: /64 block included with all VPS plans - no extra charge

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Storage

Dual-stack: dedicated IPv4 + native IPv6 on all plans

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DDoS Protection

DDoS: mitigation applies to both IPv4 and IPv6 traffic

Getting Started

How to Get Your Server Running

Most servers are online within minutes of ordering.

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Step 1

Verify your IPv6 address on your VPS: ip -6 addr show. Your /64 block will be listed. Pick an address from the block for your server (or use :: to bind all interfaces including IPv6).

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Step 2

Configure your game server to listen on IPv6. For Minecraft, set server-ip= (blank) in server.properties to bind all interfaces. For source-based servers, use -ip :: in launch parameters.

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Step 3

Test IPv6 connectivity: ping6 your-server-ipv6 from a device with IPv6. Open the required ports in UFW for both IPv4 and IPv6: ufw allow proto udp to any port 27015 (UFW applies to both stacks by default).

IPv6 dual-stack game server configuration

FAQ

Frequently Asked Questions

IPv6 adoption among UK residential ISPs has accelerated significantly - BT, Sky, and Virgin Media all operate dual-stack networks, and a growing proportion of mobile connections on EE, O2, and Three are IPv6-only or IPv6-preferred. Players connecting from IPv6-only mobile networks to IPv4-only game servers route through carrier-grade NAT, which adds latency and can cause connectivity issues with strict NAT type detection in games like Call of Duty and Halo. Hosting a game server with native IPv6 support eliminates CGN traversal for these players, providing a direct connection path. As UK ISP IPv6 penetration continues to increase, servers without IPv6 will progressively disadvantage a growing segment of the player base.
Yes - Glitch Servers operates native IPv6 through AS212868, and VPS instances are provisioned with both IPv4 and IPv6 addresses as standard. Dual-stack configuration means your game server can accept connections on both protocol versions simultaneously, allowing IPv4 players and IPv6 players to connect to the same server instance without separate hosting. Most popular game server software - including Minecraft, Rust, CS2, and Source engine games - supports dual-stack binding natively through their server configuration files. For games that require specific IPv6 binding syntax, full SSH access lets you configure network interfaces and firewall rules to handle both stacks appropriately. LINX and LONAP peering through AS212868 applies equally to IPv6 traffic, so IPv6 players benefit from the same low-latency UK routing as IPv4 connections.
No - Corero Smartwall inline DDoS protection on the Glitch network covers both IPv4 and IPv6 traffic at the network edge. Attack mitigation applies to volumetric floods regardless of which protocol version is used, so there is no IPv6-only blind spot that attackers can exploit to bypass protection on the IPv4-protected address. Corero identifies and drops attack traffic at line rate on both stacks in under one second, with no difference in mitigation latency between IPv4 and IPv6 attack vectors. As IPv6-targeted DDoS attacks become more common alongside wider adoption, inline protection that covers both stacks from the same mitigation hardware is more reliable than legacy solutions designed primarily around IPv4 flood patterns.

Deploy a dual-stack game server from £4.99/mo

Native IPv4 + IPv6, DDoS protected. UK low latency.

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